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General:Tribunal Cover Interview

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Tribunal Cover Interview
(link)
Medium/Format Online Interview
Date September 24th, 2017
Interviewee(s) Clyde Caldwell
Hosted By The Imperial Library
Tribunal

Clyde Caldwell: Bruce Nesmith, a game designer with whom I had worked at TSR, was working for Bethesda Softworks, and contacted me to do the cover for a computer game called Tribunal. He sent me the info on the game and I submitted a sketch, based on what they asked for. I think they asked me to make a few minor alterations to the sketch (I'm not sure, it's been awhile), after which I produced the painting.

I think I contacted them at some point and asked if the game was still going to be produced and they said it was, but to my knowledge it never came out and the artwork was never published by them. I assumed that the game, Tribunal, never saw the light of day.

I really don't know much about the story behind the scene depicted in the painting. You could probably learn more from Bruce Nesmith.


Original Sketch

Clyde Caldwell: As you can see the original concept was quite a bit different from the final painting. The warrioress in the painting was originally a guy. He was chained to an X-shaped cross as a sacrifice to the demon. The original demon was quite different as well.


Demon Sketch

Clyde Caldwell: I think I remember being asked to make the demon more "devil-like" or something to that effect...so I added horns and redid his face a bit.


Revised Sketch

Clyde Caldwell: This is the second version of the cover. The demon's horns got another revamp and the warrior came down from the cross to fight the demon.


Final Warrioress

Clyde Caldwell: This is the drawing of the warrioress used in the final painting.


Final Wizards

Clyde Caldwell: This is the drawing of the wizards used in the final painting.


Final Concept

Clyde Caldwell: This is the layout for the final painting. The warrior was replaced by a warrioress.