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Legends:City Gates (quest)

< Legends: Story / The Fall of the Dark Brotherhood
 
Hold off the corsairs at the city gates.
Episode: The Corsair Conspiracy
Opponent Name: The Corsairs
Opponent Class: StrengthIntelligence Battlemage
Lanes: Field/Shadow
Starting Health: 50
Special Conditions: The Corsairs begin with a Camlorn Hero and Corsair Ship in play. You begin with Close the Gates! in play.
Story Characters: Concerned Citizen
Previous Quest: Episode 2 Intro
Next Quest: Wayrest Sewers or Princess Barynia or Wayrest Plains
Unlocks Quest: Wayrest Plains
Reward: 3x Corsair Ship
 
At the city gates

The Corsair Conspiracy: City GatesEdit

City Gates is a location in Wayrest. It is one of the initially available locations in Episode 2: The Corsair Conspiracy. You start the game with the Close the Gates! support in play, meaning that if The Corsairs do not damage you on their turn, you win.

An animation of gates dividing you from your opponent appears on the board when you win the match.

DialogueEdit

Pre-match
Concerned Citizen: "The guards have left the city gates open! Please, help us close them, before the corsairs overrun us!"
Game Hint

"If you can hold off the Corsairs long enough, the townspeople can close the gates."

After the Match
Concerned Citizen: "Thank you, stranger. But my baby was trapped outside the city. Can you save her? She'll be wearing a pink bow."

Opponent's DecklistEdit

Normal
Quantity   Name Type (Subtype)         Ability
2x   Nord Firebrand Creature (Nord) 0 1 1 1  Common Charge
3x   Niben Bay Cutthroat Creature (Redguard) 1 1 1 1  Common +2/+0 while there are no enemy creatures in this lane.
2x   Steel Scimitar Item 1 1  Common +2/+2
1x   Abecean Navigator Creature (High Elf) 2 3 1 1  Common Summon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom.
2x   Ice Spike Action 2 1  Common Deal 2 damage to your opponent.
Draw a card.
3x   Plunder Action 2 3  Epic Put two random items into your hand.
2x   Rihad Horseman Creature (Redguard) 2 2 2 1  Common +3/+0 and Breakthrough while equipped with an item.
2x   Camlorn Hero Creature (Breton) 3 4 2 1  Common Summon: Deal 2 damage to your opponent.
2x   Camlorn Sentinel   Creature (Breton) 3 2 4 1  Common Prophecy, Guard
3x   Raiding Party Action 3 2  Rare Put two 1/1 Nord Firebrands with Charge into your hand.
2x   Alik'r Bandit Creature (Redguard) 4 3 4 3  Epic When Alik'r Bandit equips an item, he gains +1/+1.
3x   Corsair Ship Support 4 2  Rare Ongoing
Summon: Summon a 1/1 Corsair.
When you summon a creature, equip it with a Steel Dagger.
1x   Rampaging Minotaur Creature (Minotaur) 4 3 2 2  Rare Breakthrough, Charge
2x   Whirling Duelist Creature (Redguard) 6 5 5 3  Epic When Whirling Duelist equips an item, deal 1 damage to all enemy creatures in this lane.
Master
Quantity   Name Type (Subtype)         Ability
3x   Nord Firebrand Creature (Nord) 0 1 1 1  Common Charge
3x   Niben Bay Cutthroat Creature (Redguard) 1 1 1 1  Common +2/+0 while there are no enemy creatures in this lane.
3x   Afflicted Alit Creature (Reptile) 2 3 1 2  Rare Summon: Deal 2 damage to each player.
3x   Plunder Action 2 3  Epic Put two random items into your hand.
3x   Rihad Horseman Creature (Redguard) 2 2 2 1  Common +3/+0 and Breakthrough while equipped with an item.
3x   Camlorn Hero Creature (Breton) 3 4 2 1  Common Summon: Deal 2 damage to your opponent.
3x   Battlerage Orc Creature (Orc) 3 2 3 1  Common Charge
3x   Raiding Party Action 3 2  Rare Put two 1/1 Nord Firebrands with Charge into your hand.
3x   Corsair Ship Support 4 2  Rare Ongoing
Summon: Summon a 1/1 Corsair.
When you summon a creature, equip it with a Steel Dagger.
3x   Underworld Vigilante Creature (Wood Elf) 5 4 1 2  Rare Charge
Summon: All enemy creatures in this lane lose Cover.


Prev: Episode 2 Intro Up: The Fall of the Dark Brotherhood Next: Wayrest Sewers or Princess Barynia or Wayrest Plains