Open main menu

UESPWiki β

Legends:Eastmarch Camp

< Legends: Story / Return to Clockwork City
 
Caught in the crossfire
Episode: The Heart of the City
Opponent Name: Stony Creek
Opponent Class: StrengthWillpower Crusader
Starting Health: 30
Special Conditions: Begin with Skirmish in play, begin with all previously-collected Tools in play, opponent's Imperial cards can only be played in Shadow Lane, opponent's Stormcloak cards can only be played in left lane. Opponent begins with 3 Colovian Troopers in the right lane and 3 Stormcloak Skirmishers in the left lane, Imperial Camp, and Stormcloak Camp in play.
Story Characters: Kellen
Previous Quest: The Throne Aligned
Concurrent Quest: Dragonclaw Rock, Sanguine Barrows
Unlocks Quest: Divine Implements Found
Reward: Playsets of: Phalanx Exemplar
   

The Heart of the City: Eastmarch CampEdit

The Eastmarch Camp is a location in The Heart of the City, unlocked by completing The Throne Aligned. When you select the battle, you'll be informed that the skirmish allows you to "Choose an enemy creature to Battle a random enemy creature in the other lane."

As you begin, you'll be told that "Stormcloaks and Imperials battle at the location of the artifact you seek."

When you complete the match for the first time, you'll receive a playset of Phalanx Exemplar.

DialogueEdit

Pre-match:
Kellen: "As the hero crossed through the portal, they found they had walked into the middle of a deadly clash between the Imperial Legion and the Stormcloak rebellion."
Post-match:
Kellen: "Once the hero had escaped the melee, they found a cleverly hidden cavern. Deep within lay Sotha Sil's rendition of the mighty hammer Sunder."

Game SettingsEdit

NormalEdit

If player completed Dragonclaw Rock, player starts with a Keening II on board.
If player completed Sanguine Barrows, player starts with a Wraithguard II on board.
Ai starts with 3 Colovian Trooper in right lane.
Ai starts with 3 Stormcloak Skirmisher in left lane.
Ai starts with an Imperial Camp, a Stormcloak Camp on board.
Player starts with a Skirmish on board.

MasterEdit

If player completed Dragonclaw Rock, player starts with a Keening II on board.
If player completed Sanguine Barrows, player starts with a Wraithguard II on board.
Ai starts with 4 Colovian Trooper in right lane.
Ai starts with 4 Stormcloak Skirmisher in left lane.
Ai starts with an Imperial Camp, a Stormcloak Camp on board.
Player starts with a Skirmish on board.


Opponent DecklistEdit

Both Normal and Master
Quantity   Name Type (Subtype)         Ability
2   Nord Firebrand Creature (Nord) 0 1 1 1  Common Charge
4   Septim Guardsman Creature (Imperial) 0 1 2 2  Rare Guard
2   Relentless Raider Creature (Nord) 1 2 1 4  Legendary When an enemy rune is destroyed, deal 1 damage to your opponent.
3   Fifth Legion Trainer Creature (Imperial) 2 1 3 2  Rare When you summon another creature, give it +1/+0.
3   Stormcloak Vanguard Creature (Nord) 2 1 1 1  Common Charge
Last Gasp: Put a 5/5 Stormcloak Battalion in your hand.
2   Imperial Legionnaire Creature (Imperial) 3 3 4 1  Common
2   Penitus Oculatus Agent Creature (Imperial) 3 2 3 2  Rare Summon: Steal a creature's Keywords.
1   Stormcloak Camp Support 3 2  Rare Ongoing
At the end of your turn, if a creature died this turn, deal 2 damage to your opponent.
2   Unrelenting Force Action 3 1  Common Shout
Level 1: Unsummon an enemy creature with power 3 or less.
Level 2: Unsummon an enemy creature.
Level 3: Unsummon all enemy creatures in a lane.
1   Imperial Camp Support 4 2  Rare Ongoing
Summon: Put a 1/2 Septim Guardsman with Guard into your hand.
Friendly Guards have +1/+0.
3   Stormcloak Avenger Creature (Nord) 4 4 4 3  Epic At the end of your turn, if three or more friendly creatures died this turn, summon a 2/2 Rallying Stormcloak.
1   The Black Dragon Creature (Imperial) 4 5 5 4  Legendary Immune to Lethal.
Slay: Discard all creatures from your opponent's deck with the same name as the slain creature.
1   Trebuchet Creature (Nord) 4 0 4 3  Epic At the start of your turn, deal 4 damage to a random enemy.
1   Imperial Siege Engine Creature (Imperial) 5 3 3 2  Rare Summon: +1/+1 for each other friendly creature.
2   Knight of the Hour   Creature (Imperial) 5 3 3 1  Common Prophecy, Guard
Summon: You gain 3 health.
1   Ulfric Stormcloak Creature (Nord) 5 6 5 4  Legendary Breakthrough
When you play a Shout, draw a random Nord from your deck.


Prev: The Throne Aligned Up: Return to Clockwork City
Conc: Dragonclaw Rock, Sanguine Barrows
Next: 

NotesEdit

The Eastmarch Camp reappears in Skyrim. Additionally, the cavern also makes an appearance.