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Lore:Crafting Motif 43: Grim Harlequin Style

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Crafting Motif 43: Grim Harlequin Style
by Chamberlain Haskill
A guide to crafting armor and weapons in the Grim Harlequin style

My Lord Sheogorath has directed me to compile a guide for those seeking to create "Grim Harlequin" arms and armor, so that the Mad God's mortal servants may have a way to make all their equipment look the same. Of course, this standardization runs counter to all other cult practices, and is insane on the face of it. (Ahem.) Milord has probably already forgotten he asked me to do it, but what better do I have to do with my time than write manuals for mortals?

Actually, almost anything, now that I think about it.

AXES

Curved crescent axe blades are specified, with edges of varying depth, and a complicated cluster of sharp, curved … somethings … at the haft. You know: what-you-may-call-ems. Also, grinning skulls. Put those on everything.

BELTS

The belt shall be made of one, two, three, or four leather straps, of tanned Human or Elf skin, where possible. A grinning skull for the buckle, of course. Hip tassets may also sport skulls, wearing fool's caps and with tongues extended. The extended tongue is very important—a stylistic hallmark, really.

BOOTS

Pointed toes are required. This is not negotiable. Uppers may be of dark quilted motley, as you like. But nobody will be looking past the pointed toes: do that right, and the rest is gravy. Note: not actual gravy. Gravy may be implied, but is never stated.

BOWS

Now isn't this a pretty thing: seed pearls on the facing, and swooping recurved limbs that terminate in finials curled 'round large, lovely milk pearls. An instrument of death, but ornamented with nacreous excretions: simply splendid. Don't you think?

CHESTS

Straps, straps, straps, and many layers—but not too rigid, not too confining, we do not wish to make it impossible to somersault. A Grim Harlequin must somersault, after all. As appropriate. (You'll know when.) Also: grinning skull sternum cameo. Very important!

DAGGERS

What we want here is more or less a curved poniard. Pointed, of course, but with a definite crescent edge, so it matches the swords and axes. The serrated back edge is handy for cleaning fish or grating cheese. A bastard to keep clean, though.

GLOVES

His Derangment has decreed that the fashion in Grim Harlequin gauntlets this season shall be for half-fingered gloves—the upper half. The lower digits shall remain nimble and free, so they can, as Milord Madness puts it, "Dance like little rabbits from blade to bow and back again." The metaphor is strained, but you get the point, do you not?

HELMETS

Let your headgear be a cunning cowl that simultaneously evokes both a fool's cap and an executioner's hood—jolly but gruesome is the goal here, mortal. And there's nothing to lose by adding a mummy-wrap bandit's mask to the lighter sets, or a skull visor to the heavy.

LEG GREAVES

These should match the boots. I suppose. Just between you and me, to be quite candid, I have had no instructions from The Avuncular One in the matter of greaves or schynbalds. Not a peep. It's as if he didn't care what you put on your lower legs. Make of that what you will.

MACES

The Grim Harlequin mace head is a grinning skull (naturally) wearing a fool's cap, with a long extended tongue that wraps right 'round the top of the haft. It's quite cunning, really. If I were a mortal, I'd want both the one-handed and the two-handed versions. But I'm not.

SHIELDS

Grinning skulls, fool's-capped jester faces, diamond quilting, those curving sharp what-you-may-call-em motifs: the Grim Harlequin shield has it all, really. Strap this on your off-arm, and they'll get out of your way in the grocery store, believe me.

SHOULDERS

For your left pauldron? A grinning, grimacing jester-face with an upturned spade beard, of course. Oh, and another one on the right. Assuming symmetry is your goal. Who knows—it might be!

STAVES

I already effused about the fool's-capped grinning skull on the mace head; doing so again about the same motif on the finial of the Grim Harlequin staff would be just rather tedious. I would prefer not to.

SWORDS

The swords should be long, curved single-edged blades—almost scimitars, really. The crossguard is another one of those clusters of curving overlapping sharp whatevers, you'll recognize it when you see it. And there, that's the Grim Harlequin guide, for what it's worth, which fortunately is not up to me.