Open main menu

UESPWiki β

Morrowind:Arkngthunch-Sturdumz

< Morrowind: Places: Dwemer Ruins
This place page is currently being rewritten as part of the Morrowind Overhaul Project.
The page is being rewritten and checked in several stages. All users are welcome to make changes to the page. If you make a change that is relevant to the project, please update this template accordingly, and make sure you have observed the project guidelines.
Details
Walkthrough: written by already written, checked by Yagutzal

Interior Images: added by Yagutzal, not checked

Exterior Images: added by Jeancey, checked by Chezburgar
Dwemer Ruin:
Arkngthunch-Sturdumz
(view on map)
# of Zones 1
Occupants
Dwemer Centurions, Dwarven Spectres
Console Location Code(s)
Arkngthunch-Sturdumz
Region
West Gash, [-13, 14]
Arkngthunch-Sturdumz

Arkngthunch-Sturdumz is a small Dwemer ruin located to the west along the northern coast from Ald Velothi. It consists of three levels of four rooms connected by halls, all housed within one interior. Six leveled Dwemer centurions or spectres make Arkngthunch-Sturdumz home. An assortment of kegs and chests hold random ingredients, Dwemer coins and other Dwemer items. The roaming enemies are a (hazardous) source of scrap metal and ectoplasm. A Dwemer tube can be found in the Northern room, along with a key on the floor between two furnaces that opens the locked (3) chest.

Room with key

Outside the ruin, a Dwarven mace and five Dwemer coins may be found within a small recess along the ledge of the barrel-vaulted roof that juts out from the southern hillside near the ruin's entrance.

Related QuestsEdit

Mages GuildEdit

MapsEdit

 
Interior map of Arkngthunch-Sturdumz

NotesEdit