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Group Dungeon | ||||
Discoverable | Yes | |||
Completion | Objective | |||
Dungeon | Yes | |||
# of Zones | 1 | |||
Zone | ||||
Siltreen, Deshaan | ||||
Location | ||||
Southeastern Deshaan | ||||
Instanced Dungeon | ||||
Min Level | 12 | |||
Group Size | 4 | |||
Bosses | 3 | |||
Mini-Bosses | 3 | |||
Veteran Speed Run Target | 20 mins | |||
Loading Screen | ||||
These caves have the distinction of being the most famous kwama mines in Deshaan. Dark Elves consider kwama eggs a delicacy, and those harvested from Darkshade Caverns are particularly prized by Dunmeri gourmets.
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Darkshade Caverns I is a group dungeon found in southeastern Deshaan.
As Deshaan's largest kwama mine, the caverns' ownership remains hotly contested. The caverns also contain the hidden Dwemer ruin of Rkugamz. In the normal version, Tervur Sadri wants you to help him reclaim his mine from the thugs within.
You can learn about its location from Mad Zebba outside Elden Root, Lady Blade outside Wayrest, or Hranir Icy-Mane outside Mournhold.
The following item sets will drop both Darkshade Caverns I and II: Armor of Truth, Netch's Touch, and Strength of the Automaton.
Related QuestsEdit
- Darkshade Caverns Objective: Explore the Darkshade Caverns. / You braved the dangers of the Darkshade Caverns.
- Mine All Mine: Investigate a disturbance in Deshaan's largest kwama mine.
- Pledge: Darkshade Caverns I: Explore Darkshade Caverns I and return Undaunted.
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Darkshade Caverns Pledge: Explore Darkshade Caverns and return Undaunted.(disabled since Patch 2.6.4)
CharactersEdit
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EnemiesEdit
Normal EnemiesEdit
- Betty Netch
- Bull Netch
- Centurion Spiders
- Darkshade Alits
- Dwarven Spiders
- Dwarven Spheres
- Kwama Scribs
- Kwama Warriors
- Kwama Workers
- Pit Rats Enforcers
- Pit Rats Menders
- Pit Rats Rangers
- Pit Rats Thugs
- Taskmaster Anaba
- Taskmaster Elitai
- Taskmaster Ninbael
- Strangler Vines
MinibossesEdit
- Head Shepherd Neloren, a Dunmer member of the Pit Rats
- Cavern Patriarch, a large netch
- Cutting Sphere, a Dwemer Sphere
BossesEdit
- Foreman Llothan, the leader of the Pit Rats
- The Hive Lord, a large Kwama Warrior
- Sentinel of Rkugamz, a Dwarven Centurion blocking the entrance to Rkugamz
LayoutEdit
A Dunmer-style chest can spawn between two tents in the campsite to the left of the entrance tunnel in the first chamber.
A chest can spawn west of the Hive Lord, on a ledge overlooking the valley where Darkshade Alits, Strangler Vines and the Cavern Patriarch reside.
A heavy sack can spawn on the east side of the Sentinel of Rkugamz's arena, between two patches of glowstalks. A chest can spawn in the corner south of that heavy sack, in the middle of a glowstalk patch. When you approach the Sentinel of Rkugamz, you'll see Tervur Sadri attempting to open the door behind the construct. When you get close enough, he'll fruitlessly attack you. A chest can spawn west of the locked entrance to Rkugamz. A heavy sack can spawn to the left of the door, among some rocks and rubble.
BooksEdit
- The Art of Kwama Egg Cooking by Belami Llevarso — An Introduction
SetsEdit
Set Name | Bonuses | Location(s) | Set Type |
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Netch's Touch |
2 items: Adds 15-657 Critical Chance |
Darkshade Caverns | Light Armor |
Strength of the Automaton |
2 items: Adds 15-657 Critical Chance |
Darkshade Caverns | Medium Armor |
Armor of Truth |
2 items: Adds 15-657 Critical Chance |
Darkshade Caverns | Heavy Armor |
Sentinel of Rkugamz |
1 item: Adds 4% Healing Done |
Darkshade Caverns I | Monster Helm Sets |
AchievementsEdit
There are seven achievements associated with this dungeon:
NotesEdit
- Before dungeon scaling was introduced in Update 5, Normal Darkshade Caverns was designed for levels 20–23, and Veteran Darkshade Caverns was designed for Veteran Ranks 6–10.
- Prior to Update 12, Darkshade Caverns I was only available in Normal mode, and Darkshade Caverns II was only available in Veteran mode. These were named Darkshade Caverns and Veteran Darkshade Caverns respectively.