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Online:Darkshade Caverns I

< Elder Scrolls Online: Places: Deshaan / Caves / Group Dungeons
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Cave:
Darkshade Caverns I
(view on map) (lore page)
ON-icon-alliance-Ebonheart.png
Group Dungeon
Discoverable Yes
Completion Objective
Dungeon Yes
# of Zones 1
Zone
SiltreenDeshaan
Location
Southeastern Deshaan
Instanced Dungeon
Min Level 12
Group Size 4
Bosses 3
Mini-Bosses 3
Veteran Speed Run Target 20 mins
Loading Screen
Loading screen
These caves have the distinction of being the most famous kwama mines in Deshaan. Dark Elves consider kwama eggs a delicacy, and those harvested from Darkshade Caverns are particularly prized by Dunmeri gourmets.
Darkshade Caverns

Darkshade Caverns I is a group dungeon found in southeastern Deshaan.

Inside the caverns
The ruins of Rkugamz

As Deshaan's largest kwama mine, the caverns' ownership remains hotly contested. The caverns also contain the hidden Dwemer ruin of Rkugamz. In the normal version, Tervur Sadri wants you to help him reclaim his mine from the thugs within.

You can learn about its location from Mad Zebba outside Elden Root, Lady Blade outside Wayrest, or Hranir Icy-Mane outside Mournhold.

The following item sets will drop both Darkshade Caverns I and II: Armor of Truth, Netch's Touch, and Strength of the Automaton.

Related QuestsEdit

CharactersEdit

EnemiesEdit

LayoutEdit

A Dunmer-style chest can spawn between two tents in the campsite to the left of the entrance tunnel in the first chamber.

A chest can spawn west of the Hive Lord, on a ledge overlooking the valley where Darkshade Alits, Strangler Vines and the Cavern Patriarch reside.

A heavy sack can spawn on the east side of the Sentinel of Rkugamz's arena, between two patches of glowstalks. A chest can spawn in the corner south of that heavy sack, in the middle of a glowstalk patch. When you approach the Sentinel of Rkugamz, you'll see Tervur Sadri attempting to open the door behind the construct. When you get close enough, he'll fruitlessly attack you. A chest can spawn west of the locked entrance to Rkugamz. A heavy sack can spawn to the left of the door, among some rocks and rubble.

BooksEdit

SetsEdit

Set Name Bonuses Location(s) Set Type
Netch's Touch

2 items: Adds 15-657 Critical Chance
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Weapon and Spell Damage
5 items: Adds 9-400 Weapon and Spell Damage to your Shock Damage abilities.

Darkshade Caverns Light Armor
Strength of the Automaton

2 items: Adds 15-657 Critical Chance
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 3-129 Weapon and Spell Damage
5 items: Adds 9-400 Weapon and Spell Damage to your Physical and Bleed Damage abilities.

Darkshade Caverns Medium Armor
Armor of Truth

2 items: Adds 15-657 Critical Chance
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 3-129 Weapon and Spell Damage
5 items: When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 10-460 for 10 seconds.

Darkshade Caverns Heavy Armor
Sentinel of Rkugamz

1 item: Adds 4% Healing Done
2 items: When you heal yourself or an ally you summon a Dwemer spider that heals for 23-1000 Health and restores 2-125 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.

Darkshade Caverns I Monster Helm Sets

AchievementsEdit

There are seven achievements associated with this dungeon:

Achievement Points Description
Normal
   Darkshade Caverns I Vanquisher 10 Defeat Foreman Llothan, the Hive Lord, and the Sentinel of Rkugamz in Darkshade Caverns I.
Veteran
   Darkshade Caverns I Conqueror 10 Defeat Head Shepard Neloren, Foreman Llothan, the Hive Lord, the Cavern Patriarch, the Sentinel of Rkugamz, and the Cutting Sphere in Veteran Darkshade Caverns I.
   Well Out of Warranty 50 Defeat the Sentinel of Rkugamz in Veteran Darkshade Caverns I, after invoking the Scroll of Glorious Battle.
   Veteran Kwama Slayer 10 Defeat 300 Kwama in Veteran Darkshade Caverns I.
   Veteran Pit Rat Slayer 10 Defeat 175 Pit Rat Thugs in Veteran Darkshade Caverns I.
   Darkshade Caverns I Survivor 50 Defeat Head Shepard Neloren, Foreman Llothan, the Hive Lord, the Cavern Patriarch, the Sentinel of Rkugamz, and the Cutting Sphere in Veteran Darkshade Caverns I, without suffering a group member death.
   Darkshade Caverns I Assassin 50 Defeat Head Shepard Neloren, Foreman Llothan, the Hive Lord, the Cavern Patriarch, the Sentinel of Rkugamz, and the Cutting Sphere in Veteran Darkshade Caverns I within twenty minutes of starting the dungeon. Timer starts when a group member descends into the caverns.

NotesEdit

  • Before dungeon scaling was introduced in Update 5, Normal Darkshade Caverns was designed for levels 20–23, and Veteran Darkshade Caverns was designed for Veteran Ranks 6–10.
  • Prior to Update 12, Darkshade Caverns I was only available in Normal mode, and Darkshade Caverns II was only available in Veteran mode. These were named Darkshade Caverns and Veteran Darkshade Caverns respectively.

MapsEdit

GalleryEdit