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ON-icon-skill-Siphoning-Drain Power.png Drain Power
Line Siphoning
Line Rank 42 Cost 3510 Magicka
Cast Time Instant Duration 30 seconds
Target Area
Area 8 meters
Morphs
Morph ON-icon-skill-Siphoning-Power Extraction.png Power Extraction
Converts to a Stamina ability that deals Disease Damage. Applies Minor Cowardice to enemies hit and grants Minor Courage to you.
ON-icon-skill-Siphoning-Sap Essence.png Sap Essence
Also heals you and your allies. Heal is stronger for each enemy hit.
Notes
Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000.
Drain Power
Drain Power: Siphon the vigor from your enemies' blood, dealing [4610 / 4660 / 4711 / 4761] Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds.
Power Extraction: Cost: 2983 Stamina.
Siphon the vigor from your enemies' blood, dealing 4765 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for [7 / 8 / 9 / 10] seconds, reducing their Weapon and Spell Damage by 215.
Sap Essence: Siphon the vigor from your enemies' blood, dealing 4765 Magic Damage to all nearby enemies and healing you and your allies for [1588 / 1606 / 1623 / 1640] plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds.

Drain Power deals Magic Damage to all nearby enemies, and increases your Weapon and Spell Damage if an enemy is hit. The Power Extraction morph converts this into a Stamina cost, and changes the damage to Disease Damage, increases your Weapon and Spell Damage even more and reduces the Weapon and Spell Damage of affected targets. Or you can use the Sap Essence morph, which adds healing for you and your allies that scales higher the more targets are hit.

NotesEdit

GalleryEdit

Patch NotesEdit

  • Sap Essence:
    • Fixed an issue where this ability wasn't granting the initial Weapon Damage bonus you should receive when no target is hit.
    • The healing this ability does now correctly increases by 20% for each target hit.
  • The damage caused by Drain Power no longer scales with the number of targets hit. Instead, you will receive a Major Brutality buff when damaging at least one target.
  • Power Extraction: This ability now scales off weapon damage and stamina instead of magicka and spell damage. The damage has also been increased by 10%.
  • Sap Essence: This ability now grants you the Major Spell Power buff. Fixed an issue where this ability was healing for more than intended when hitting multiple targets.
  • Sap Essence: Fixed an issue where this ability wasn't healing when hitting more than 6 targets.
  • Increased the damage of this ability by approximately 20%.
  • Sap Essence: Fixed an issue where this ability's heal effect could be dodged.
  • Power Extraction: This morph now deals Disease Damage instead of Physical Damage.
  • Power Extraction: Increased the damage done by this morph by approximately 25%.
    • Developer Comment: We wanted to give a better distinction of the Power Extraction morph since the upgrade tooltip states it gets a damage increase. The damage difference between these morphs should be much more noticeable.
  • Increased the damage of this ability and the Sap Essence morph by 25% to adhere it to our PBAoE damage standards. Ability and Sap Essence now grant Major Sorcery, rather than Brutality, to better represent the scaling mechanisms the skills use.
  • Fixed an issue where this ability and its morphs could unintentionally be dodged.
    • Power Extraction: Increased the damage of this ability by 20%. This ability continues to grant Major Brutality.
  • Power Extraction: This morph no longer increases the damage dealt of the attack, but instead reduces the Weapon Damage of enemies hit by 200 Weapon Damage for 8 seconds.
  • Sap Essence: Increased the healing from this ability by 23.3% since it was missing rank up progression, and was being reduced by 20% if you failed to hit a target with the damage of this ability. This also fixes the issue where casting the ability in rapid succession while hitting no targets would decrease the heal by 20% per cast, until it would reach -100%, and stop healing.
  • This ability and its morphs now grant Major Brutality and Sorcery at base.
  • Power Extraction (morph):
    • This morph now also reduces enemies' Spell Damage.
  • Power Extraction (morph):
    • This morph now applies Minor Cowardice to enemies hit, rather than reducing their Weapon and Spell Damage by a unique amount. This will result in a larger decrease in Weapon and Spell Damage, but one that cannot be stacked with other sources.
    • Reduced the base duration by 1 second, but the ability now ranks up in duration of this by 1 second per rank, up to 10 seconds.
  • Increased the duration of Major Brutality and Sorcery granted from this ability and its morphs to 30 seconds, up from 20, to make up for the fact that they require a target to gain these effects.
    • Power Extraction (morph): This morph now also grants the caster Minor Courage for 30 seconds upon dealing damage.