Ilambris Amalgam | |||
---|---|---|---|
Location | Crypt of Hearts II | ||
Species | Bone Colossus | ||
Health | 16839863007499 | Difficulty | |
Reaction | Hostile | ||
Drops | |||
Mallet of the Devourer, Band of Bone Cracking |
The Ilambris Amalgam is a Bone Colossus found in Crypt of Hearts II that serves as the second boss of the dungeon. It is summoned after Ilambris-Athor and Ilambris-Zaven merge together early in the fight.
Related QuestsEdit
- Edge of Darkness: Release the Crypt of Hearts from Mephala's grip.
- Pledge: Crypt of Hearts II: Prove you are truly Undaunted by clearing the Crypt of Hearts II.
Skills and AbilitiesEdit
As a boss type enemy, the Ilambris Amalgam is immune to all crowd control effects.
The boss will swap between fire and shock based attacks occasionally. The initial form is determined by which twin dies first. Ilambris-Athor dying first will grant the amalgam fire based attacks, and vice versa.
Fire FormEdit
- Pyrocasm
- When swapping to the fire phase, the boss stomps dealing moderate flame damage and knocking down all players near it as indicated by a red circle. This will also summon 2 flaming skeletons to attack the party. They should be killed quickly to simplify the fight.
- Fiery Explosion
- The flaming skeletons will also explode when killed, dealing minor flame damage and knocking down all players nearby. Break free to counter this.
- Strike
- A basic melee attack that deals minor physical damage.
- Bone Flare
- A basic ranged attack that deals minor flame damage.
- Rain Fire
- The boss channels spell that causes large flame AOEs to appear all around the arena doing moderate flame damage over time as indicated by large red circles. Keep moving to avoid them, and healers should be ready to heal any damage done. After this, the boss tends to swap to the shock phase.
Shock FormEdit
- Shock Stomp
- When swapping to the fire phase, the boss stomps dealing moderate shock damage and knocking down all players near it as indicated by a red circle. This will also summon 2 shock mage skeletons to attack the party.
- Shock
- The mages will attack the party dealing minor shock damage.
- Strike
- A basic melee attack that deals minor physical damage.
- Bone Shock
- A basic ranged attack that deals minor shock damage.
- Thunder Fist
- The boss slams the ground dealing moderate shock damage in front of it as indicated by a red cone.
- Call Lightning
- The boss causes lightning to strike all around the arena as indicated by red circles. Keep moving to avoid this. After this, the boss tends to swap to the flame phase.
Execute PhaseEdit
Below 20% health, the boss will enter the execute phase.
- Final Storm
- The boss uses both Call Lightning and Rain fire at once, and summons 2 shock and 2 fire skeletons to attack the group. The group should save ultimates to burn the boss quickly at this phase if possible.
AchievementsEdit
There are several achievements associated with this enemy:
Achievement | Points | Description | |
---|---|---|---|
Crypt of Hearts II Vanquisher | 10 | Defeat Ibelgast, Ruzozuzalpamaz, the Chamber Guardian, the Brothers Ilambris and the Ilambris Amalgam, Mezeluth, and Nerien'eth in Crypt of Hearts II. | |
Crypt of Hearts II Conqueror | 10 | Defeat Ruzozuzalpamaz, the Brothers Ilambris and the Ilambris Amalgam, and Nerien'eth in Veteran Crypt of Hearts II. | |
Deadly Crypt Survivor | 50 | Defeat Ibelgast, Ruzozuzalpamaz, Chamber Guardian, Ilambris Amalgam, and Mezeluth, before defeating Nerien'eth in Veteran Crypt of Hearts II without suffering a group member death. | |
Crypt of Hearts II Assassin | 50 | Defeat Ibelgast, Ruzozuzalpamaz, Chamber Guardian, Ilambris Amalgam, and Mezeluth, before defeating Nerien'eth in Veteran Crypt of Hearts II within thirty minutes of starting the dungeon. Timer starts when the entrance gate opens. |