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Skyrim:Frost Damage

< Skyrim: Magic: Magical Effects
SR-icon-spell-Ice.png Frost Damage
School Destruction
Type Offensive
Enchanting
ID 0004605b
Base Cost 1.1
Items Weapons
Availability
(Click on any item for details)
Weapons
Built-In Potions

Enchanting description: Target takes <mag> points of frost damage to Health and Stamina.

Frost Damage is one of the three elemental damage effects available from the school of Destruction. In addition to damaging health, Frost Damage also drains the target's stamina, usually by the same amount as the Health damage dealt, and slows movement. Another advantage is that Frost Damage's AOE spell, Ice Storm, can go through walls (though it does far less damage this way) and enemies, easily hitting them where the other two elements' AOE spells would have trouble. Its disadvantages however is that it is the most resisted element in Skyrim, with most of your NPC opponents being Nords which have an inborn 50% resistance to it, as well as a good amount of creatures not to mention Frost Dragons. On top of this, Ice Storm has the shortest range of any non-concentration spell. Frost Damage is more useful on Solstheim, however, where more enemies have resistance to its opposite, Fire Damage.

There are 57 distinct magical effects that cause frost damage in some form or another. This allows the game to use different visual effects for various types of frost damage, and also is one way that side-effects of the frost are customized. Other side-effects of frost spells are implemented by including multiple effects into a single spell.

EnchantingEdit

The following items use this effect. You can learn how to enchant custom items with Frost Damage if you find one of the following items and disenchant it:

Artifacts and unique items that use the effect but cannot be disenchanted include:

Weapons that inflict Frost Damage but use a different variant of the magical effect include:

Artifacts that increase the Frost Damage effect on spells, weapons and shouts include:

SpellsEdit

The following spells use the Frost Damage group of effects. Following each spell is the specific variant of the effect that it uses:

  • Frost Cloak: Frost Cloak (0003aea0; FrostCloakFFSelf)
  • Frost Rune: Frost Rune (0006796d; RuneFrostFFLocation)
  • Frostbite: Frostbite (00013caa; FrostDamageConcAimed)
  • Icy Spear: Icy Spear (0010f7f0; FrostDamageFFAimed75)
  • Ice Spike: Ice Spike (0001cea2; FrostDamageFFAimed)
  • Ice Storm: Ice Storm (0001cea3; FrostDamageFFAimedArea)
  • Wall of Frost:
    • Frost Barrier IceWraith (000ed397; BarrierFrostConcAimedIceWraith)
    • Frost Barrier (0008f3f7; BarrierFrostConcAimed)

NotesEdit

  • Frost spells aimed at the ground or floor will freeze the terrain, slow down the enemy, and deal 1 point of damage if they step in the frosty spot. Some abilities and spells leave behind frosty spots in the terrain by default, such as the Frost Breath and Ice Form Shouts and the Ice Storm spell.
  • The amount of slowing is affected by the amount of magic and frost resistances and weaknesses, as well as the Augmented Frost perk.
  • Frost damage enchantments are amplified when placed on stalhrimDB equipment.
  • Nordic vampires are completely immune to frost effects. Creatures and people also immune to frost are frost atronachs, frozen falmer, Orchendor (though he is immune to magic entirely) and Dwarven machines.

See AlsoEdit