Paralysis Rune | |||
---|---|---|---|
Added by | Arcane Accessories | ||
School | Alteration | Difficulty | Adept |
Type | Offensive | Casting | Fire and Forget |
Delivery | Target Location | Equip | Either Hand |
Spell ID | FExxxD64 | Editor ID | ccBGSSSE014_RuneParalysisFFLocation |
Base Cost | 172 | Charge Time | 0.5 |
Duration | 8 | Range | 20 feet |
Tome ID | FExxx818 | Tome Value | 120 |
Appears in random loot at level | 23+ | ||
Purchase from (Alteration lvl 40+) | |||
- Cast on a nearby surface, it explodes when enemies are nearby, immobilizing them for 8 seconds.
Paralysis Rune is an adept level Alteration spell that creates a rune which will explode when enemies come near, causing Paralysis for 8 seconds. You can't cast it just anywhere. When you press the cast button, the cross-hair will let you know if you are pointing at a valid surface within range. If it is red, then you can't cast the spell there.
EffectsEdit
- Paralysis Rune, for 8 secs
PerksEdit
- Rune Master increases range to 100 feet.
- Stability raises duration to 12 secs.[verification needed — see talk page]
NotesEdit
- Paralysis Runes were originally developed as part of the Game Jam.