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Daggerfall Mod:DFRemake/Resource - Objects

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This page describes the part of the Resource Manager dedicated to loading and caching 3d objects (arch3d.bsa).


General DesignEdit

RMObjects() ListEdit

RMObjects() is a global list containing all the currently cached objects. The list should only be accessed read only for object info (don't manually write data in the list unless you are familiar with things). Use the available functions for adding/removing objects from the cache.


Public FunctionsEdit

The following are the publicly available object resource manager functions can be used.