Craig Walton | |
---|---|
Role(s) | Programmer |
Softworks tenure | 1990-Present |
Craig Walton is the Lead Programmer at Bethesda Game Studios, with credits on The Elder Scrolls, Fallout, and Starfield.[1]
Walton is Bethesda's longest lasting employee, having been hired to the company in 1990; his tenure with the company has lasted thirty-four years and is ongoing. He is said to have contributed to the programming of every Bethesda Softworks release to some degree up to Morrowind, and has served as the Lead Programmer and Lead AI Programmer of Bethesda Game Studios ever since then.
CreditsEdit
- The Elder Scrolls: Arena — Additional Programming (uncredited)
- The Elder Scrolls II: Daggerfall — Additional Programming
- The Elder Scrolls Adventures: Redguard — Additional Programming
- The Elder Scrolls III: Morrowind — Lead Programmer
- The Elder Scrolls III: Morrowind: Tribunal — Lead Programmer
- The Elder Scrolls III: Morrowind: Bloodmoon — Lead Programmer
- The Elder Scrolls IV: Oblivion — Lead Programmer
- The Elder Scrolls IV: Oblivion: Shivering Isles — Additional Programming
- The Elder Scrolls V: Skyrim — Lead Programmer
ReferencesEdit
- ^ Craig Walton. MobyGames.