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Legends:Bthardamz Dungeon

< Legends: Story / Isle of Madness
 
Rescue Porcia Loran.
Episode: The Betrayal
Opponent Name: Doomfang Jailer
Opponent Class: Strength Strength
Starting Health: 30
Story Characters: Talym Rend, Reachman
Previous Quest: Bthardamz
Next Quest: Grove of Mara
Reward: Playsets of: Doomfang Ally, Golden Initiate
 
LG-loc-Bthardamz Dungeon.png

The Betrayal: Bthardamz DungeonEdit

Bthardamz takes place in the Dwemer ruin of the same name, located in Skyrim

DialogueEdit

Before the start of the match:

Reachman: "I know I heard some traps going off over here... Look, there, an intruder."
Porcia: "Too many of them to fight. Why were they on such high alert?"
Talym: "Nchow, they've captured her! Time to play hero, for once."

During the Match:

Porcia Loran: "Talym Rend! What are you doing here?"
Talym: "Heard you might be in trouble. Hang on, I'll get you out of here."

After the Match:

Porcia: "I didn't think I'd ever see you again after... what happened. I'm so sorry about Novos."
Talym: It's... it's not your fault. Now what do we know about the Reachman threat?"
Porcia: I found this message inside. It says they plan to attack the Shrine of Mara, because the sacred flowers growing there represent the only cure for a poison gas their warleader has devised."
Talym: "Sound like we better get there first."

Game SettingsEdit

Ai starts with 2 Sparking Spider, a Porcia, Imprisoned Blademaster in left lane.


Opponent DecklistEdit

Both Normal and Master
Quantity   Name Type (Subtype)         Ability
2   Dwarven Spider Creature (Dwemer) 0 0 3 1  Common Guard
2   Blackreach Rebuilder   Creature (Dwemer) 1 0 1 1  Common Prophecy, Guard
Summon: Gain 2 health.
2   Gearwork Spider   Creature (Dwemer) 1 1 1 1  Common Prophecy, Guard
Summon: Summon all Gearwork Spiders in your discard pile.
2   Cloak/Dagger Item 2 1  Common Cloak and Dagger
2   Spider Worker   Creature (Dwemer) 2 0 1 1  Common Prophecy
Summon: Draw a card.
1   Crushing Blow Action 3 1  Common Deal 3 damage.
2   Doomfang Ally Creature (Reachman) 3 3 3 2  Rare Summon: If the top card of your deck is...
 : +2/+0
 : Ward
 : Drain
 : Lethal
 : +0/+2
1   Dwarven Sphere Creature (Dwemer) 3 2 3 1  Common Summon: Shackle an enemy creature.
2   Forsworn Guide Creature (Reachman) 3 1 1 2  Rare Summon: Unsummon another friendly creature to give Forsworn Guide +2/+2.
2   Frenzied Witchman Creature (Reachman) 3 2 1 1  Common Summon: Give a creature +2/+1.
2   Ageless Automaton Creature (Dwemer) 4 2 5 2  Rare When Ageless Automaton attacks a Guard, it gains +3/+0 and Breakthrough this turn.
2   Dwarven Dynamo Creature (Dwemer) 4 2 1 2  Rare Summon: Give another   creature +3/+3 and Guard.
1   Fireball Action 4 2  Rare Deal 1 damage to all enemies.
1   Grappling Hook Item 4 1  Common +3/+2
Summon: Move an enemy creature into this lane. It loses Cover.
1   Slaughterfish Creature (Fish) 4 1 1 2  Rare Slaughterfish gains +2/+0 at the start of your turn.
1   Sparking Spider   Creature (Dwemer) 4 2 3 1  Common Prophecy, Guard
2   Stronghold Incubator Creature (Dwemer) 5 3 3 3  Epic Last Gasp: Put two random Dwemer into your hand.
1   Dwarven Ballista Creature (Dwemer) 6 5 5 1  Common Breakthrough
1   Halls of the Dwemer Support 6 3  Epic Ongoing
Summon: Put a 0/3 Dwarven Spider with Guard into your hand. Friendly Dwemer have +3/+0.


Prev: Bthardamz Up: Isle of Madness Next: Grove of Mara
 
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