Open main menu

UESPWiki β

Legends:Hall of Conveyance

< Legends: Story / Return to Clockwork City
 
Avoid imminent incineration
Episode: Race Against Time
Opponent Name: Roving Freebooter
Opponent Class: IntelligenceAgility Assassin
Lanes: Conveyer/Incinerator
Starting Health: 30
Previous Quest: The Apprentice
Unlocks Quest: The Betrayal
Reward: Playsets of: Ruthless Freebooter, Firepot Spider
   

Race Against Time: Hall of ConveyanceEdit

The Hall of Conveyance is one of the initially-available locations in Race Against Time, along with The Apprentice. After entering a giant machine, you'll have to engage in battle with the automatons within. When you select the battle, you'll be informed that "The Conveyer will send you to the Incinerator, so be careful."

The match features a Conveyer lane, which states: "At the end of your turn, creatures here move." Complementing the conveyer lane, the other is an Incinerator: "Creatures can't be played here. At the end of your turn, creatures here are dealt 1 damage."

When you complete the match for the first time, you'll receive playsets of Ruthless Freebooter and Firepot Spider.

DialogueEdit

Pre-match:
Roving Freebooter: "Look, it's those meddlers. Let's see if we can slow them down."
Hall of Conveyance: "(Gears grinding)"
Swims-at-Night: "Do you feel that? The floor — it's moving!"
Post-match:
Laaneth: "This way — I think I see another memory star."

Game SettingsEdit

NormalEdit

No special settings.

MasterEdit

Ai starts with a Gristlehide Dreugh in left lane.

Opponent DecklistEdit

Normal
Quantity   Name Type (Subtype)         Ability
1   Brutal Ashlander Creature (Dark Elf) 1 1 1 1  Common Last Gasp: Deal 3 damage to a random enemy.
3   Shadow Shift Action 1 1  Common Move a friendly creature.
Draw a card.
2   South Road Brigand Creature (Wood Elf) 1 2 1 1  Common
1   Dune Stalker   Creature (Khajiit) 2 3 1 2  Rare Prophecy
Summon: Move another friendly creature in this lane.
2   Fighters Guild Recruit   Creature (Argonian) 2 1 2 1  Common Prophecy, Guard, Lethal
2   Guild Recruit Creature (Argonian) 2 1 2 1  Common Lethal
1   Redoran Enforcer Creature (Dark Elf) 2 2 3 1  Common
1   Shrieking Harpy   Creature (Harpy) 2 2 1 2  Rare Prophecy
Summon: Shackle an enemy creature.
1   Baandari Bruiser Creature (Khajiit) 3 3 2 1  Common Pilfer: +3/+0
2   Giant Bat Creature (Beast) 3 2 2 1  Common Charge, Drain
2   Greenheart Knight Creature (Wood Elf) 3 1 5 1  Common Charge
2   House Kinsman Creature (Dark Elf) 3 3 2 3  Epic Last Gasp: Deal 3 damage to your opponent and gain 3 health.
3   Varanis Courier Creature (Dark Elf) 3 1 3 1  Common Guard
Last Gasp: Draw a card.
1   Lightning Bolt   Action 4 1  Common Prophecy
Deal 4 damage.
1    Sadras Agent Creature (Dark Elf) 4 4 2 3  Epic Guard
Last Gasp: Summon a 2/1 Mournhold Guardian with Guard.
1   Sightless Skulk Creature (Falmer) 4 4 3 1  Common Summon: Draw a card if you have two other   creatures.
1   Camoran Scout Leader Creature (Wood Elf) 5 2 2 3  Epic Summon: Summon a 2/2 Wood Elf Scout with Charge in each lane with a Wounded enemy creature.
1   Glenumbra Sorceress Creature (Breton) 5 5 1 2  Rare Ward
2   Insightful Scholar   Creature (High Elf) 5 2 3 2  Rare Prophecy
Summon: Draw a card for each card your opponent drew this turn.
Master
Quantity   Name Type (Subtype)         Ability
3   Shadow Shift Action 1 1  Common Move a friendly creature.
Draw a card.
3   Caravan Enforcer Creature (Khajiit) 2 2 2 1  Common When Caravan Enforcer moves, he gains +1/+1.
2   Fighters Guild Recruit   Creature (Argonian) 2 1 2 1  Common Prophecy, Guard, Lethal
2   Mournhold Traitor Creature (Dark Elf) 2 4 4 3  Epic Last Gasp: Your opponent summons a 2/1 Mournhold Guardian with Guard.
2   Giant Bat Creature (Beast) 3 2 2 1  Common Charge, Drain
3   House Kinsman Creature (Dark Elf) 3 3 2 3  Epic Last Gasp: Deal 3 damage to your opponent and gain 3 health.
1   Varanis Courier Creature (Dark Elf) 3 1 3 1  Common Guard
Last Gasp: Draw a card.
2   Deshaan Avenger Creature (Dark Elf) 4 3 3 2  Rare Last Gasp: Summon a 3/3 Deshaan Sneak.
3   Lightning Bolt   Action 4 1  Common Prophecy
Deal 4 damage.
2   Serpentine Stalker Creature (Dragon) 4 4 4 4  Legendary Slay: +2/+0
May move to attack creatures in the other lane.
2   Cliff Racer Creature (Reptile) 5 4 4 2  Rare Charge
1   Gristlehide Dreugh Creature (Dreugh) 5 3 5 1  Common When Gristlehide Dreugh takes damage and survives, draw a card.
1   Winter's Grasp Action 5 3  Epic Shackle all enemy creatures.
1   Heirloom Greatsword Item 6 3  Epic +5/+0
Last Gasp: Returns to your hand.
1   Icewing Dragon Creature (Dragon) 6 6 4 2  Rare Summon: Shackle an enemy creature.
1   Tazkad the Packmaster Creature (Goblin) 9 6 6 4  Legendary Breakthrough, Charge
Last Gasp: Summon a 4/4 Durzog.


Prev: Brass Fortress Market Square Up: Return to Clockwork City Next: The Betrayal