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# of Zones | 1 | ||
Occupants | |||
Necromancers | |||
Console Location Code(s) | |||
WellspringCaveExterior, WellspringCave, WellspringGrove | |||
Region | |||
Heartlands | |||
Location | |||
East of the Imperial City, on the Red Ring Road |
Wellspring Cave is a small cave east of the Imperial City containing necromancers (quest-related). It contains only one zone, Wellspring Cave, but also provides access to Wellspring Grove.
Related QuestsEdit
- A Mage's Staff: Complete your induction into the Mages Guild by creating your own staff.
NotesEdit
- This cave can be entered and fully explored without initiating the related quest, but the necromancers and Zahrasha's corpse will not be present; it is therefore impossible to open door D before starting the quest.
- Door D provides access to an island, Wellspring Grove, in the middle of Lake Rumare. The island is otherwise inaccessible, as it is surrounded by steep cliffs and invisible barriers.
- This cave contains 12 Cairn Bolete plants.
ExteriorEdit
- The exterior is located at coordinates: Tamriel 15, 14
- This location's map marker (M on map) is named Wellspring Cave (editor name WellspringCaveMapMarker). The entrance door is SSW of the marker, 40 feet away.
- 1 Imperial Legion Soldier is near the entrance
- 0-1 Mud Crab is near the entrance
- 1 Road Creature (Forest variety) is near the entrance
- 1 Wilderness Creature (Hills variety) is near the entrance
- 2 Nirnroots are at locations N on map
- 1 Chest 01 is near the entrance
- The following plants can be found near the entrance: 4 Cairn Bolete plants, 1 Columbine plant, 6 Flax plants, 4 Fly Amanita plants, 7 Ginseng plants, 1 Lavender plant, 15 Morning Glory plants, and 2 Lily of the Valley plants
- 1 Ayleid Well is at A
Zone 1: Wellspring CaveEdit
You enter this cave through door C. The door at the other end, D, provides access to Wellspring Grove. The first room contains Zahrasha's corpse (k), a necromancer, and two bedrolls (b). The next room features some alchemy equipment and two necromancers, with one on either side of a stone bridge spanning a flooded channel. Another three necromancers guard the passage to door D. There is nothing of interest under the water; if you accidentally fall in, you can get back out using the submerged tunnel at the west end of the channel.
Occupants:
- 6 Necromancers (do not appear until related quest is started)
Treasure:
- The following alchemy equipment will always be found: 1 Novice Alembic and 1 Novice Retort
- The following plants will always be found: 12 Cairn Bolete plants
Doors and Gates:
- There are two doors (at C and D) in/out of this zone, both leading outside (D is locked, key required, opened by Wellspring Cave Key)
Other:
- Zahrasha's corpse (carries Wellspring Cave Key; does not appear until related quest is started) at location k on map
- 2 bedrolls at b
Wellspring GroveEdit
The grove is on a small island in Lake Rumare. Although it's possible to climb the steep cliffs surrounding the grove, you will still be unable to enter the area, as invisible barriers that surround the island near the top of the cliffs prevent your access.
- The grove is located at coordinates: Tamriel 13, 13
- Noveni Othran (Necromancer; non-respawning) and 2 Necromancers (non-respawning) are near the entrance
- When you enter the grove, Noveni will approach and speak with you (unless you kill her first), regardless of any stealth, Chameleon, or Invisibility effects you may have active. After speaking, she will automatically see you, and usually the other two necromancers will as well. To avoid a fight with all three, when you enter the grove, immediately turn to your left and walk around behind the entrance to the grove. This should conceal you from the other two necromancers, leaving only Noveni to be dealt with. The other two can then be approached with stealth as normal, if desired.
- 1 Stone Chest (contains Unfinished Staff once related quest is started; non-respawning) is at location C on map
- Eletta's corpse is at E