GMST records contain Game Settings.
This record is a bit special. Within the Oblivion.esm there are GMST records with formid 00000000. It seems as if, unlike every other data object, their formids are not used. However after changing such a Game Setting with the Construction Set a formid is applied.
C | SubRecord | Name | Type/Size | Info |
---|---|---|---|---|
+ | EDID | editorId | zstring | Editor id |
+ | DATA | setting data | float/int/string | Game Setting Value. Format determined by first character of editor id. s = string, f = float, i = integer. |