Frilan Ruman | |||
---|---|---|---|
Home Settlement | Fharun Stronghold | ||
Location | Fharun Prison | ||
Race | Breton | Gender | Male |
Health | 39,959 | ||
Reaction | Friendly |
Frilan Ruman is a Breton prisoner located in Fharun Prison. If you managed to remain undetected by the Vosh Rakh he offer you a potion to protect you from the poison in the Chamber of Scorn. He also gives you a tip on how to disable the spike traps in the spike room.
Frilan Ruman | |||
---|---|---|---|
Home Settlement | Fharun Stronghold | ||
Location | Fharun Prison | ||
Race | Breton | Gender | Male |
Health | 0 (Dead) |
If you killed any Vosh Rakh in the stronghold, he is slain by them as a result, and is found dead upon arriving in the prison. His body cannot be looted, and if selected, a prompt appears and tells you he looks to be recently deceased.
Related QuestsEdit
- To Save a Chief: Embark on a secretive rescue mission for the High Priestess.
DialogueEdit
If dead:
- <This man looks like he was only recently killed.>
If alive:
- "Interesting use of a rope. Remarkably convenient, too. I'm surprised nobody tried that before.
- Hmm, you're not a prisoner. I know everyone they tossed down here. And you're definitely not with the Vosh Rakh. All right, I give up. Who are you?"
- I'm here to rescue the Orc chief. Who are you?
- "Me? I'm no one. Just a humble engineer who build and maintained this prison. Before they tossed me into it, that is.
- I've been able to avoid the dangerous prisoners, at least so far. Luckily, I literally know this place like the back of my hand."
- You built this prison?
- "Well, I designed it. But most of the heavy lifting was done by the Orcs of Clan Fharun. The chief hired me, despite my obvious non-Orcishness. He appreciated my expertise and sardonic sense of humor.
- But it was those Vosh Rakh who imprisoned me."
- Why would the Vosh Rakh imprison you?
- "Well, not just me. They threw a lot of the clan members down here. And then, the bastards, they opened the cages. Let the actual prisoners loose. It was some kind of sick game to them.
- But I never heard an alarm. You must be stealthy as a shadow."
- I'm trying to get people out of here. Can you help me?
- "Well, this elixir might come in handy.
- There's a chamber you might come across. Fills with gas if the cell gates open accidentally. A failsafe measure, you see. Drink this potion and the gas won't bother you. I always carry a vial, just in case."
- <Drink the potion.>
- "Tastes like barf, but works like magic!
- Oh, there's also a spike room. Amazing defense mechanism, unless you're in the chamber when it activates. Remember that it resets if you don't turn the three valves fast enough."
- <Refuse the potion.> No thanks. I'll take my chances.
- "Suit yourself. No skin off my nose if the poison melts your face.
Perhaps you'll take this advice. Beware the spike room. It's a defense mechanism that will skewer you if you're not careful. It resets if you don't turn the three valves fast enough."
- "Suit yourself. No skin off my nose if the poison melts your face.
Either option leads to this:
- Is there any way around the spike room?
- "No, not if you want to make it through the prison. But there's a fourth valve hidden around the wall near the exit gate. Close that valve before the others and the trap won't reset.
Consider this a reward for not getting me killed."
If spoken to again after completing Frilan's previous dialogue, he will have this to say:
- "If I'm still employed when this debacle is over, I must remember to reset and update the various defenses. And I must do something about this well.
- Sorry, can't help myself. Making improvements, that's just in my nature."