Jeer-Tei | |||
---|---|---|---|
Location | Haven | ||
Ship | The First Witness | ||
Race | Argonian | Gender | Male |
Health | 66,924 | Difficulty | |
Reaction | Hostile | Class | Berserker |
Other Information | |||
Faction(s) | Jackdaw Pirates |
Jeer-Tei is an Argonian member of the Jackdaw Pirates, the group who took over Haven.
Related QuestsEdit
- Unsafe Haven: Reclaim Haven from pirates.
Skills and AbilitiesEdit
- Quick Strike
- A basic melee attack that does minor physical damage.
- Blood Craze
- The enemy slashes at you twice, doing moderate physical damage over time to the player. This attack also heals the enemy over time.
- Agony
- The enemy stuns the player for a short time. Taking damage from any source will break the stun, but the player may choose to break free from it instead. After the stun ends, this spell also does moderate magical damage over time to the player. This spell can be interrupted to set the enemy off balance. Blocking will prevent the stun.
- Roll Dodge
- The enemy can perform a roll dodge to avoid incoming damage.
DialogueEdit
During the related quest, a discussion between him and one of the pirates will provide clues about their plans.
- Jeer-Tei: "We leave the wamasu in the heart of the Imperial aquifer."
- Jackdaw Ravager: "Won't it melt the columns that hold the streets up?"
- Jeer-Tei: "Eventually, yes. But for now, it guards our escape route. Once the ritual completes, that's the only way the others will make it out of Haven alive."