Reach Mages are a class of hostile humanoid NPCs that attack using ranged magic. They are usually equipped in light armor and usually wield a single sword or dagger, though some can be seen using a destruction staff. The class was introduced with Orsinium.
Types of Reach MagesEdit
Location | Name | Race | Gender | Health |
---|---|---|---|---|
Murkmire | Blackguard Strangler | Argonian, Altmer, Nord | Varies | 29,870 |
Murkmire | Blackguard Vinecaller | Argonian, Altmer, Nord | Varies | 29,870 |
Cicatrice | Blighted Choker | Khajiit | Varies | 29,870 |
Orcrest | Diseased Hedge Wizard | Khajiit | Varies | 29,870 |
Southern Elsweyr | New Moon Scorcher | Khajiit | Varies | 29,870 |
Skills and AbilitiesEdit
- Flare
- A basic ranged attack that does minor flame damage.
- Quick Strike
- A basic melee attack that does minor physical damage.
- Flames
- The enemy channels magic and releases a gout of flame from their hand, which they sweep slowly in front of them. This attack does moderate flame damage to all players hit by it. This spell can be interrupted to set the enemy off balance or simply avoided.
- Grasping Vines
- The enemy places down flaming vines that travel forward, indicated by a circular AoE. The initial placement is accompanied by an explosion that deals damage.
- Grasping Vineburst
- Getting hit by Grasping Vines roots you in place and inflicts minor magic damage over time. You can roll out to escape.