Thallik Wormfather | |||
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Location | Arcwind Point Trolhetta Summit (spirit) |
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Race | Breton | Gender | Male |
Health | 66,924 (Arcwind Point) 127470 (Trolhetta) |
Difficulty | |
Reaction | Hostile | Class | Shaman |
Other Information | |||
Faction(s) | Worm Cult |
Thallik Wormfather is a powerful Breton necromancer and the leader of the Worm Cult sect in the Rift, who are attempting to resurrect the giant Sinmur.
You will fight Thallik at Arcwind Point during the quest Shattered Hopes. However, in death his spirit becomes bound to Sinmur, making the giant stronger. Using Wuuthrad, you will have to separate their spirits at Trolhetta and defeat him once more.
Following his defeat, Thallik is sent to the Cliffs of Failure in Coldharbour for displeasing his master, Molag Bal. You have the option to take his side and save him from eternal battling. In return, he agrees to aid in the fight against Bal at the Endless Stair.
Related QuestsEdit
- Scouting the Mine: Discover why the Reachmen have taken over Northwind Mine.
- Shattered Hopes: Turn the tide in the Pact's war against the Worm Cult.
- Stomping Sinmur: Use the fragments of Wuuthrad to banish Sinmur's spirit.
- The Endless War: Participate in the Observer's game to win the mages' freedom.
- The Will of the Worm: Join forces with Thallik to win the Battle of the Cliffs.
- A Thorn in Your Side: Join forces with Angof to win the Battle of the Cliffs.
- A Bargain With Shadows: Join forces with Estre to win the Battle of the Cliffs.
- The Final Assault: Launch an assault on the Endless Stair and destroy the Planar Vortex.
Skills and AbilitiesEdit
- Coiled Lash
- A basic ranged attack that does minor magic damage.
- Quick Strike
- A basic melee attack that does minor physical damage.
- Summon Aura of Protection
- The enemy summons an Aura of Protection totem that gives nearby allies increased resistance to damage. The totem can be destroyed in five hits from any source or one heavy attack. Destroying the totem will stun all enemies nearby.
- Summon Ghost
- (?)
Quest-Related EventsEdit
The RiftEdit
Scouting the MineEdit
You will see a projection of him and Stral Blackthroat talking to Heiress Alona when you go inside Alona's Sanctum:
- Thallik Wormfather: "You have done well, Mystic. Continue to follow my plan."
- Stral Blackthroat: "Send more bodies as you finish with them. We need all you can supply."
- Thallik Wormfather: "The Pact draws closer; remain strong. If we succeed, all these lands will belong to the Reach!"
Shattered HopesEdit
After closing the portals, you will head to the central ruins to see Thallik escaping with a couple of his Worm Cultists to Arcwind Point:
- Thallik Wormfather: "Quickly. Open the portal!"
- Valdur: "Thallik Wormfather retreated through the portal to Arcwind Point! Go quickly! Captain Hrosta is there already."
Thallik is located at Arcwind Point, and is using Wuuthrad to revive Sinmur. Two Worm Cult Ritualists accompany him. You need to defeat Thallik.
When engaged in combat, he says:
- Thallik Wormfather: "The Worm Cult will prevail!"
When you kill him, his spirit returns.
- Thallik Wormfather: "You can't defeat me that easily!"
The two Draugr Corpses on either side of the ritual rise from their slumber.
- Thallik Wormfather: "You'll never defeat the Worm Cult!"
He floats over to Sinmur and their souls merge.
- Thallik Wormfather: "I give my spirit to Sinmur!"
After you defeat his draugr, his ritual finishes. Wuuthrad shatters.
- Thallik Wormfather: "Wuuthrad is not for you, little one."
Sinmur shakes his club and lets out a mighty roar before phasing out of Arcwind Ruins. Thallik and Sinmur are one, and they're on the loose.
Stomping SinmurEdit
During your fight with Sinmur, you will need to expel Thallik's spirit from the giant in order to weaken the giant. Every single time you use the shards of Wuuthrad, Thallik will taunt you during the battle:
- Thallik Wormfather: "You're too late to stop us!"
- Thallik Wormfather: "So eager to die?"
- Thallik Wormfather: "We will crush you!"
- Thallik Wormfather: "Pray to your puny gods, fool!"
ColdharbourEdit
Cliffs of FailureEdit
Thallik Wormfather | |||
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Location | Cliffs of Failure The Hollow City, House of Darkness |
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Race | Breton | Gender | Male |
Health | 39,959 | ||
Reaction | Friendly | ||
Other Information | |||
Faction(s) | Worm Cult |
Thallik Wormfather can be encountered in Coldharbour as a contestant in the game at the Cliffs of Failure. When you first enter the portal the cliffs you can find him conversing with some possibly familiar faces as they observe a trio of restrained mages.
- High Kinlady Estre: "Your troops grow weak, Thallik. The Worm Cult isn't what it once was. And this mage isn't going to change that."
- Thallik Wormfather "You throw peasants at me, Estre. You confuse weakness with boredom. My mage will do just fine."
- High Kinlady Estre: "Believe what you will. When I am victorious and you grovel before me, I will remind you of this moment and how wrong you were."
- Angof the Undying: "You two bicker like a couple of married old Nords. You didn't even notice the new arrival."
- High Kinlady Estre: "Another one? Where do they all come from? I swear, they pop up like rabbits."
- Angof the Undying: "This one is different. Special. I think this one will make a good addition to my team."
The Endless WarEdit
Before starting the match, you have the opportunity to speak with Thallik. His attitude towards you will depend on whether you killed him previously or not.
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After you spoke with Mim down in the field, Thallik will be waiting by the rune circle that he told Mim about. You can ask him what the rune you received does.
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Before you use the rune:
- "Once you use the death rune, get on with the killing. The transformation doesn't last very long.
If the power fades, just use the rune again."
After saving helping the three mages, the Observer will call you back to the clifftop to choose who to side with. You have the opportunity to speak with Thallik first and hear his proposal.
- "You appeared to enjoy the power I gave you. I, too, know how exhilarating the power of death and darkness can be.
All this and more can be yours whenever you want it. If you join me in this campaign." - You're offering me power to join with you?
- "Of course! What else is there? Power makes us happy. It lifts us up above the rabble.
In life, I had such power that you wouldn't believe! I was foolish, though. I let it slip away."
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The Will of the WormEdit
If you choose to join Thallik you can meet him in his camp down below.
- "Yes, yes. You decided to serve me because I have the best chance to win. I understand that. You want to survive.
Listen to what I have to say and do not question my orders. Do this and we shall escape this game." - I'm here to rescue the Mages Guild members.
- "Of course you are. But you could have sided with the weepy, thorny bastard. Or the deceptive Lady Estre.
But no. You selected me." - So what do you want me to do?
- "Eager to serve. I like that. So much more backbone than what the cat demonstrates.
Well, if you want to win, you must defeat Angof's and Estre's champions. That's all you have to do. Simple, when you think about it." - And what will you be doing while I get my hands dirty?
- "Watch your tone! To win, you'll need more power. Take my death rune. Use it when you wish.
Don't try to deny that you've enjoyed the power. Freedom from one's flesh can be so … rejuvenating! No need to thank me. Just go out there and win."
Talk to him after the conversation, and he'll be dismissive.
- "Off with you. Off!
Spill blood. Stab things. Do what you do best!"
After defeating both the champions and the Observer himself, you will return to the cliff top to find Thallik and the Mages in separate cages. Estre and Angof will be been turned to stone and posed in front of them.
The revived Observer will then give you a choice, to take the mages or take Thallik. If you speak with Thallik, he will command you to free him.
- "What an annoying development! The Observer changed the rules! On me!
My champion won, so I should be free. Instead, I'm in a cage, waiting for you to make a decision. Clearly, I am the logical choice. Select me and let's be done with this." - Why should I choose you?
- "Because you enjoy winning. Only I can provide the power you need to stand against Molag Bal!
Now go tell the Observer that I'm the one and get me out of this blasted cage!" - I think the mages would be a better choice.
- "If that were true, why are you still talking to me? You know I am the right choice. I'm the only choice!
If you plan to march on Molag Bal, you need the most powerful allies at your side. This has already been decided. You just have to accept it."
If you chose to take both Thallik and the mages, he will be surprised that everyone was rescued:
- "Ah, sweet freedom! Just as I expected.
I wasn't expecting the cat and his friends, though. That's a bit of a surprise. Your doing, I take it? Well, pray tell, what shall we do now?" - There's a safe haven to the west. The Hollow City.
- "Yes, I know of the place. My former master spoke of it once. Its presence annoyed him so.
I'll go with the mages. Perhaps I'll even help them if they run into trouble. You never know. Find me when you're ready to do something significant."
After the quest:
- "We'll make it to the city. Well, I will, in any event.
Find me when you're ready to do something significant."
If you choose to save Thallik, he will be outside the cliffs:
- "I knew you would choose me! But do not think that this puts me in your debt. I've decided to help you because Molag Bal deserted me. Now I only want to get off this miserable plane.
We may be allies now, but we aren't friends." - There's a safe haven to the west. The Hollow City.
- "Yes, I know of it. My former master spoke of it once. How he hated the place!
I'll make my way there. Come and get me when you're ready to actually do something significant."
After the quest:
- "Don't worry about me. Save your empathy for someone who needs it.
I shall have no trouble making my way to this city of yours."
If you didn't side with him and after you defeat the Observer, he will be a stone statue in a defiant position.
A Thorn in your Side/A Bargain with ShadowsEdit
If you side with either Angof or Estre, you won't see Thallik.
After defeating the Observer in combat, you'll find him as a stone statue in a defiant stance.
The Hollow CityEdit
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If you got him out of the game, Thallik can be found in the House of Darkness in the Hollow City. He will admire the decor of the house:
- "Whoever lived here before had a splendid eye for decor. This will suit me just fine.
We spend so much time worrying about what happens after life when we should be embracing death and the powers that come with it."
However, if you meet him while he is wandering around the city, he will express his distaste:
- "This city is dreadful. All the bright colors. The blooming flowers and trees. The … life!
Maybe I should go back outside again. I think I prefer Coldharbour's stark landscape to this … wonderland."