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Online:The Llodos Plague (quest)

< Elder Scrolls Online: Quests: Ebonheart Pact / Deshaan
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Detail
Quick Summary: written by Runs-in-Rivers, checked by MolagBallet


Walkthrough: written by Runs-in-Rivers, checked by MolagBallet


Quest Stages: written by MolagBallet, not checked
ON-qico-Zone Story.png Alert the Narsis guard to the Maulborn plot.
Zone: Deshaan
Zone StoryThis quest is part of the Zone Story
Faction: Ebonheart Pact
Quest Giver: Sergeant Nen in Quarantine Serk
Location(s): Narsis
Prerequisite Quest: Quest For the Cure
Next Quest: For Their Own Protection
Reward: Very Low Leveled Gold
XP Gain: Very Low Experience
Narsis may be at risk of the plague.
Maulborn cultists are causing trouble throughout Deshaan. Quarantine Serk was only the beginning. A House Hlaalu guard asked me to take word of what happened to Narsis, a town south of the Serk.


Quick WalkthroughEdit

  1. Talk to Defender Verilu in Narsis.

Detailed WalkthroughEdit

Narsis sent Sergeant Nen to investigate the Maulborn. He will appear in Quarantine Serk once Quest For the Cure is complete. Now that he knows they are poisoning his people, he asks you to deliver a message to Defender Verilu in Narsis.

Narsis is south of Quarantine Serk, on the opposite side of the lake. Defender Verilu is by the stairs leading to where the merchants are located. She will give you a small reward for bringing this information.

Quest StagesEdit

The Llodos Plague
Finishes Quest Journal Entry
Finishes quest  I need to report to Guard Verilu in Narsis and explain what transpired at Quarantine Serk.
Objective: Talk to Defender Verilu
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
 
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