Companion Ghost (RefID: 000FF133) |
|||
---|---|---|---|
Location | Ysgramor's Tomb | ||
Race | Nord | Gender | Male |
Level | (?) | Class | Bandit |
RefID | 000FF133 | BaseID | 000AB102 |
Other Information | |||
Race Details | Ghost | ||
Voice Type | MaleUniqueGhost | ||
Faction(s) | The Faction For Ghosts |
Companion Ghost (RefID: 000FF130) |
|||
---|---|---|---|
Location | Ysgramor's Tomb | ||
Race | Nord | Gender | Male |
Level | (?) | Class | Bandit |
RefID | 000FF130 | BaseID | 000AB104 |
Other Information | |||
Race Details | Ghost | ||
Voice Type | MaleUniqueGhost | ||
Faction(s) | The Faction For Ghosts |
Companion Ghost (RefID: 000AFB94) |
|||
---|---|---|---|
Location | Ysgramor's Tomb | ||
Race | Nord | Gender | Female |
Level | (?) | Class | Bandit |
RefID | 000AFB94 | BaseID | 000DE516 |
Other Information | |||
Race Details | Ghost | ||
Voice Type | FemaleUniqueGhost | ||
Faction(s) | The Faction For Ghosts |
Companion Ghost (RefID: 000AFBA1) |
|||
---|---|---|---|
Location | Ysgramor's Tomb | ||
Race | Nord | Gender | Female |
Level | (?) | Class | Bandit |
RefID | 000AFBA1 | BaseID | 000DE517 |
Other Information | |||
Race Details | Ghost | ||
Voice Type | FemaleUniqueGhost | ||
Faction(s) | The Faction For Ghosts |
Companion Ghost (RefID: 000FF131) |
|||
---|---|---|---|
Location | Ysgramor's Tomb | ||
Race | Nord | Gender | Female |
Level | (?) | Class | Bandit |
RefID | 000FF131 | BaseID | 000DE518 |
Other Information | |||
Race Details | Ghost | ||
Voice Type | FemaleUniqueGhost | ||
Faction(s) | The Faction For Ghosts |
Companion Ghost (RefID: 000AB190) |
|||
---|---|---|---|
Location | Ysgramor's Tomb | ||
Race | Nord | Gender | Male |
Level | (?) | Class | Bandit |
RefID | 000AB190 | BaseID | 000DE519 |
Other Information | |||
Race Details | Ghost | ||
Voice Type | MaleUniqueGhost | ||
Faction(s) | The Faction For Ghosts |
Companion Ghosts are ghosts of ancient Nords buried with Ysgramor in his tomb.
They wield a variety of weapons, from bows to swords-and-shields to battleaxes. They will often charge in with a power attack if they have a melee weapon and detect the player at a long enough range. To fight them at close quarters it is best to shield bash, get in a few hits, then move round to the back of them and repeat the process.