Narfi (RefID: 00019E24) |
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Home Town | Ivarstead | ||
Location | Narfi's ruined house in Ivarstead | ||
Race | Nord | Gender | Male |
Level | 4 | Class | Beggar |
RefID | 00019E24 | BaseID | 000136C0 |
Other Information | |||
Health | 75 | Magicka | 60 |
Stamina | 60 | ||
Primary Skills | Speech, Two-handed | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | MaleDrunk | ||
Faction(s) | CrimeFactionRift; FavorExcludedFaction; FavorJobsBeggarsFaction; TownIvarsteadFaction |
Narfi is a Nord beggar living in Ivarstead. Up until a year ago, he lived together with his sister, Reyda, in the broken down home of his parents. However, his sister disappeared and Narfi will ask you to investigate her whereabouts so he can say goodbye. One of the first contracts from the Dark Brotherhood is to kill him. It is advised to help him find his sister before initiating the related Dark Brotherhood quest, for obvious reasons.
He spends his entire life in the ruined home across the river from Ivarstead. He sleeps on his bedroll every night between 4am and 9am and then just wanders around all day long, interrupted only by one-hour meals at 10am and 8pm. If Hearthfire is installed, he can sometimes be found mining the newly added stone quarry close to his house.
He wears nothing but a set of ragged robes. He carries a spare set of robes, an iron dagger, and a handful of lower-class items and gold.
Related QuestsEdit
- A Farmer's Life For MeCC: Develop your farm.
- Kill Narfi: Kill a hapless beggar in Ivarstead.
- Quest all Beggars Have: Take pity on a beggar. (radiant)
- The Straw that Broke: Discover what is plaguing Narfi's mind.
DialogueEdit
His greetings:
- "Oh Reyda! Redya [sic]! You live among the clouds now, dear Reyda!"
- "I miss Reyda. She was so nice to Narfi."
- "Narfi's sad he can't be with Reyda."
- "I can't see you, Reyda! I can't find you! Why are you hiding? Hiding, hide, hide, hide! Don't make me sad!"
Speaking to him:
- Are you okay?
- "Reyda was here, then gone. Went to gather plants and never came home... nope, nope. Everyone looked and no one could find her. Wilhelm said she'll be back... told Narfi not to worry... Reyda will come back."
- What's wrong with you?
- "With father I said goodbye... with mother I said goodbye. Reyda leaves and Narfi can't say goodbye. Makes Narfi very, very sad. Narfi needs Reyda to say goodbye."
When you exit conversation:
- "The mountain will eat you! Watch the mountain!"
- "Reyda! Reyyyyda!"
- "If you see Reyda, tell her that Narfi misses her and to come home soon... very soon. Soon... soon, like the moon!"
Quest-Related DialogueEdit
The Straw that BrokeEdit
When you have discovered Reyda's remains at the bottom of the river and claimed her necklace, a return to Narfi will be either sad or encouraging as you can choose to let Narfi in on her death or continue Wilhelm's lie to cheer him up. Three options are available.
- Sorry Narfi, she's dead.
- "Oh no! No, no, no. Narfi never got to say goodbye! Now Narfi's all alone."
- She said she'll be home soon.
- "You've made Narfi so happy! Narfi now waits for his sister until she comes home."
- I found Reyda's necklace.
- "Reyda! You saw Reyda? Did you tell her Narfi cries? Did you tell her Narfi never said goodbye like mother and father?"
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- Sorry Narfi, she's dead.
- "Oh no! No, no, no. Narfi never got to say goodbye! Now Narfi's all alone."
-
- She said she'll be home soon.
- "You've made Narfi so happy! Narfi now waits for his sister until she comes home."
Both options will end with him thanking you for the effort and rewarding you:
- "At least Narfi has Reyda's Necklace... reminds Narfi of his sister. Thank you for giving this to Narfi."
If you chose to tell him the truth he will now greet you with:
- "Narfi's sad now. Still wait for Reyda. No more sleep. No, no... no."
If you chose to lie to him, he will greet you with:
- "Narfi's happy now. Maybe Narfi can sleep. Sleep all night. Sleep, sleep, sleep."
A Farmer's Life For MeEdit
- I'm looking for a farmhand for my plantation. Interested?
- "How much?"
- I can pay you 250 gold.
- "For that price? Sure."
Kill NarfiEdit
Narfi's sad story continues when you join the Dark Brotherhood and are given your first set of contracts by Nazir. One of the contracts requests you to kill Narfi in Ivarstead, for reasons unknown. When you locate Narfi, his reaction will be quite different from before:
- "Who are you? What do you want?"
You can then choose from three available options, all of which will make Narfi flee:
Topic | Dialogue |
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(Remain silent) | "Do... do you want something? Look, if you ain't gonna talk, or spare no coin, just go away..." |
Your pathetic existence has come to an end, Narfi. | "Oh... Oh no... Please, please... I ain't never harmed no one... Old Narfi just wants to be left alone..." |
Beg! Beg for your miserable life! | "No! Oh, by the gods, please no!" |
NotesEdit
- Narfi is the only Ivarstead resident you cannot ask about High Hrothgar.