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# of Zones | 1 | ||
Clearable | Yes | ||
Dungeon | Yes | ||
Respawn Time | 10 days or 30 days | ||
Level | Min: 10 | ||
Occupants | |||
Rieklings | |||
Console Location Code(s) | |||
DLC2MoesringPass01, DLC2MoesringPassExterior01, DLC2MoesringPassExterior02 | |||
Region | |||
Solstheim | |||
Location | |||
Northwest of the Temple of Miraak East-northeast of Fahlbtharz |
Moesring Pass is a mountain pass due northwest of the Temple of Miraak, inhabited by rieklings guarding the nearby Strange Vessel.
Related QuestsEdit
- Pain in the Necklace: Find East Empire pendants for Fethis Alor.
Moesring PassEdit
Rieklings have made camp at this pass high in the mountains. It is the junction of three paths, with the Strange Vessel in the middle, and is home to four rieklings, including one mounted on a bristleback. One riekling walkway overlooks paths from the south and the southwest, and a second walkway bridges a path from the northwest. Three lookout towers are built into the ends of the walkways, with the tallest tower directly west of the Strange Vessel. Two rieklings are on the walkways, with a third slightly farther to the southwest hidden in a bush. The mounted riekling is farther uphill to the north beside a campfire.
There is a mounted elk head in a cart in the middle of the pass. On the head is a chitin helmet and a cave bear pelt. A few paces east of the cart is a riekling hut, with a sack to the left of the entrance. To the north is an end table on its side, with an East Empire Company strongbox on top and a pair of leather boots beside it. Farther uphill is the campfire, with a kettle next to it containing a fillet of horker meat, a woodcutter's axe, and a honey nut treat. Behind the fire is a riekling tent containing a bear pelt, a knife, and a sack. To the left of the tent is another riekling hut. To the south of the fire are three barrels; one barrel holds an iron dagger, the next a piece of charcoal and a fork, and the third a belted tunic. Finally, to the right of the door into the Strange Vessel is a sack.
Strange VesselEdit
Inside, you can clearly see the vessel is upside down. It appears to be of Dwemer construction, with riekling paintings covering everything. It is lit by a goat horn on a stand beside the door and by a typical Dwemer light on what is now the floor. Along the eastern wall are crates, barrels, and an unlocked chest. On the floor is a pair of shoes, a pair of leather boots, and a set of hide armor. South of the entrance is a lootable skeleton. Behind the skeleton is a flight of stairs that can't be used, behind which is an adept-locked chest and another barrel.
NotesEdit
- The vessel itself is probably the Patchwork Airship, though it has suffered more damage from the elements since its first appearance in Bloodmoon over 200 years ago.
- Following the downhill path to the southwest leads to an unmarked place: a shrine of Zenithar with another East Empire Company strongbox beside it.