Just a scratch page for Rick while he dumps out lots of info... :D
Change FlagsEdit
CommonEdit
Flag | Name | Description |
0 | CHANGE_FORM_FLAGS | Form Flags(%i) |
FACT (6)Edit
Flag | Name | Description |
2 | CHANGE_FACTION_FLAGS | Faction Flags(%i) |
3 | CHANGE_FACTION_REACTIONS | Faction Reactions(%i) |
BOOK (21)Edit
Flag | Name | Description |
2 | CHANGE_BOOK_TEACHES_SKILL | Book Skill(%i) |
Actors (NPC_ (35) and CREA (36))Edit
Flag | Flag | Name | Description |
2 | 0x00000004 | CHANGE_ACTOR_BASE_HEALTH | Base Health(%i) |
3 | 0x00000008 | CHANGE_ACTOR_BASE_ATTRIBUTES | Base Attributes(%i) |
4 | 0x00000010 | CHANGE_ACTOR_BASE_DATA | Base Data(%i) |
5 | 0x00000020 | CHANGE_ACTOR_BASE_SPELLLIST | Spell List(%i) |
6 | 0x00000040 | CHANGE_ACTOR_BASE_FACTIONS | Factions(%i) |
15? | 0x00000080 | CHANGE_ACTOR_BASE_FULLNAME | Full Name(%i)
Not sure if that is the correct flag. |
16 | 0x00000100 | CHANGE_ACTOR_BASE_AIDATA | AI Data(%i) |
28 | 0x10000000 | CHANGE_ACTOR_BASE_MODIFIERS | Base Modifiers(%i) |
NPC_ (35)Edit
Flag | Flag | Name | Description |
17 | 0x00000200 | CHANGE_NPC_SKILLS | Skills(%i) |
18 | 0x00000400 | CHANGE_NPC_COMBATSTYLE | Combat Style(%i) |
19 | ? | CHANGE_NPC_FAME | Fame(%i) |
CREA (36)Edit
Flag | Name | Description |
17 | CHANGE_CREATURE_SKILLS | Skills(%i) |
18 | CHANGE_CREATURE_COMBATSTYLE | Combat Style(%i) |
CELL (48)Edit
Flag | Name | Description |
1 & 2 | CHANGE_CELL_CREATED | Cell Created(%i) |
3 | CHANGE_CELL_FLAGS | Cell Flags(%i) |
4 | CHANGE_CELL_FULLNAME | Full Name(%i) |
5 | CHANGE_CELL_OWNERSHIP | Ownership(%i) |
24 | CHANGE_CELL_PATHGRID_MODIFIED | Pathgrid Modified(%i) |
27 | CHANGE_CELL_DETACHTIME | Detach Time(%i) |
28 | CHANGE_CELL_SEENDATA | Seen Data(%i) |
REFR (49), ACHR (50), and ACRE (51)Edit
Flag | Name | Description |
1 | CHANGE_CREATED_NEW_REFERENCE | Created(%i) |
2 | CHANGE_REFR_MOVE | Moved(%i) |
3 | CHANGE_REFR_HAVOK_MOVE | Havok Moved(%i) |
4 | CHANGE_REFR_SCALE | Scale(%i) |
5 | CHANGE_REFR_ALL_EXTRA | All Extra(%i) |
19 | CHANGEFLAG_REFR_HAD_HAVOK_MOVE_FLAG | Had Havok Move Flag(%i) |
23 | CHANGE_REFR_OBLIVION_FLAG | Oblivion Flag(0) |
24 | CHANGE_REFR_EXTRA_SAVEDMOVEMENTDATA | Movement Extra(%i) |
25 | CHANGE_REFR_ANIMATION | Animation(%i) |
26 | CHANGE_REFR_EXTRA_SCRIPT | Script(%i) |
27 | CHANGE_REFR_INVENTORY | Inventory(%i) |
28 | CHANGE_REFR_EXTRA_LEVELED_CREATURE | Leveled Creature(%i) |
30 | CHANGE_REFR_DISABLE_STATE | Disabled(%i) |
31 | CHANGEFLAG_REFR_CELL_CHANGED | Cell Changed(%i) |
INFO (58)Edit
Flag | Name | Description |
28 | CHANGE_TOPIC_SAIDONCE | Topic Said Once |
QUST (59)Edit
Flag | Name | Description |
2 | CHANGE_QUEST_FLAGS | Quest Flags(%i) |
27 | CHANGE_QUEST_SCRIPT | Quest Script(No longer has script locals) |
28 | CHANGE_QUEST_STAGES | Quest Stages |
PACK (61)Edit
Flag | Name | Description |
27 | CHANGE_PACKAGE_WAITING | Waiting Flag(%i) |
28 | CHANGE_PACKAGE_NEVER_RUN | Never Run Flag(%i) |