|
Item |
Location(s) |
Quest |
Description |
---|
|
A Moment of Your Time? |
On the road near the Spurned Peak |
Saving Stibbons |
Use to read contents. |
|
Amulet of Courage |
Haj Uxith |
Wisdom of the Ages |
Give this amulet to the Argonian that best represents this spiritual virtue. |
|
Amulet of Endurance |
Haj Uxith |
Wisdom of the Ages |
Give this amulet to the Argonian that best represents this spiritual virtue. |
|
Amulet of Preservation |
Haj Uxith |
Wisdom of the Ages |
Give this amulet to the Argonian that best represents this spiritual virtue. |
|
Angof's Seed |
(?) |
The Final Assault |
A seed given by Angof to grant a zombie companion when used on humaniod corpses. |
|
Angof's Seed |
Cliffs of Failure |
A Thorn in Your Side |
A seed given by Angof to grant a zombie companion when used on humaniod corpses. |
|
Antipodal Rod |
The Vile Laboratory |
The Soul-Meld Mage |
A small rod, crafted from ebony ore, crystalline essence, and refined void salts, and valued for its diametrically opposed nature. |
|
Arm Bones |
(?) |
Old Bones |
Arm bones from a Lost Fleet skeleton. |
|
Cage Key |
Hall of Judgement within the Court of Contempt |
Hall of Judgment |
This key opens the prisoner cages in the Holding Cells beneath the Hall of Judgment. |
|
Cage Key |
Inside The Manor of Revelry |
What the Heart Wants |
This key opens the prisoner cage. |
|
Captain Arakh's Helm |
Tower of Lies |
Truth, Lies, and Prisoners |
This well-worn iron helmet belongs to Captain Arakh of the Fighters Guild. |
|
Captain Eilram's Sword |
Tower of Lies |
Truth, Lies, and Prisoners |
This beautiful and lethal silver blade belongs to Captain Eilram of the Fighters Guild. |
|
Cleansing Reagents |
The Manor of Revelry |
What the Heart Wants |
A special blend of fragrant oils, herbs, and pumice. |
|
Corrupted Blood |
The Vile Laboratory |
The Soul-Meld Mage |
Blood taken from a feral creature and corrupted through Daedric experiments in the Vile Laboratory. |
|
Crystalline Essence Matrix |
The Vile Laboratory |
The Soul-Meld Mage |
A multifaceted crystal matrix used for dispersing magicka energy. |
|
Daedric Flame |
(?) |
The Final Assault |
This cold, icy fire can be used to power Daedric devices. |
|
Death Rune |
Cliffs of Failure |
The Endless War |
Thallik's death rune, for use in the Overseer's game. |
|
Death Rune |
(?) |
The Final Assault |
Use this rune to harness the power of the dead. |
|
Death Rune |
Cliffs of Failure |
The Will of the Worm |
Use this rune to harness the power of the dead. |
|
Ebony Ore |
The Vile Laboratory |
The Soul-Meld Mage |
Dense ore with veins of dark metal running through it. |
|
Fighters Guild Ward Key |
(?) |
The Citadel Must Fall |
This large key, decorated with arcane runes, controls the protective wards surrounding the Fighters Guild hall. |
|
Flameshadow Crystal |
The Lightless Oubliette |
Light from the Darkness |
This crystal seems to absorb heat from anywhere around it. |
|
Fused Antipodal Components |
The Vile Laboratory |
The Soul-Meld Mage |
The combined, liquified components needed to forge two antipodal rods. |
|
Gamirth's Final Message |
Outside the Everfull Flagon |
Special Blend |
Use to read contents. |
|
Gate Key |
Court of Contempt |
Hall of Judgment |
This large key opens the gates to the Hall of Judgment. |
|
Gem of Courage |
Haj Uxith |
Wisdom of the Ages |
Place this gem in the proper statue at the top of the southern pyramid. |
|
Gem of Endurance |
Haj Uxith |
Wisdom of the Ages |
Place this gem in the proper statue at the top of the southern pyramid. |
|
Gem of Preservation |
Haj Uxith |
Wisdom of the Ages |
Place this gem in the proper statue at the top of the southern pyramid. |
|
Hautt's Lute |
In ruined house near the Everfull Flagon |
Special Blend |
A finely crafted musical instrument. |
|
Hip Bone |
(?) |
Old Bones |
A hip bone from a Lost Fleet skeleton. |
|
Idria's Lute |
The Grotto of Depravity |
The Lost Lute |
A finely crafted musical instrument that belongs to Minstrel Idria. |
|
If I May Beseech You |
(?) |
Saving Stibbons |
Use to read contents. |
|
Journal of Tsona-Ei, Part Four |
(?) |
Between Blood and Bone |
Use to read contents. |
|
Kyne's Tears |
Around small lake near Shrine of Kyne |
Special Blend |
Rare, delicate flowers, reputed to have magical properties. |
|
Labyrinth Key |
(?) |
The Citadel Must Fall |
An unusual, triangular key that allows access to the Labyrinth |
|
Lady Laurent's Diamond |
Chamber of Debauchery in The Manor of Revelry |
What the Heart Wants |
A large, dazzling diamond. |
|
Lady Laurent's Emerald |
Chamber of Festivity The Manor of Revelry |
What the Heart Wants |
A large, exquisite emerald. |
|
Lamia Egg |
The Moonless Walk |
An Unusual Circumstance |
One of the eggs stolen from the lamias. |
|
Leg Bones |
(?) |
Old Bones |
Leg bones from a Lost Fleet skeleton. |
|
Lifeshadow Crystal |
The Lightless Oubliette |
Light from the Darkness |
This crystal radiates an aura of cold and malaise. |
|
Light of Meridia |
(?) |
The Army of Meridia |
|
|
Light of Meridia |
The Vile Laboratory |
The Soul-Meld Mage |
An unusual glowing crystal that was used to power a strange Dwarven machine. |
|
Light of Meridia |
Library of Dusk |
The Library of Dusk |
One of the fabled Lights of Meridia. |
|
Light of Meridia |
Tower of Lies |
Truth, Lies, and Prisoners |
This crystal is a Light of Meridia. |
|
Light of Meridia |
Inside Ruined Passage into The Lightless Oubliette |
The Shadow's Embrace |
One of the fabled Lights of Meridia. |
|
Light of Meridia |
The Lightless Oubliette |
Light from the Darkness |
This crystalline object pulses with incredible power. |
|
Light of Meridia |
Inside Ruined Passage into The Lightless Oubliette |
An Unusual Circumstance |
One of the fabled Lights of Meridia. |
|
Mask of Shadows |
Cliffs of Failure |
A Bargain With Shadows |
Lady Estre's repaired mask, used to call forth the Shadow Court. |
|
Mask of Shadows |
(?) |
The Final Assault |
Lady Estre's repaired mask, used to call forth the Shadow Court. |
|
Mindshadow Crystal |
The Lightless Oubliette |
Light from the Darkness |
This crystal radiates an aura of weariness and lethargy. |
|
Muiriana's Head |
The Moonless Walk |
The Shadow's Embrace |
The head of the lamia champion. |
|
Nettira's Journal |
Mal Sorra's Tomb |
News of Fallen Kin |
Use to read contents. |
|
Overseer's Atelier Key |
The Vile Laboratory |
The Soul-Meld Mage |
A heavy key that opens a door in the Dwarven laboratory. |
|
Passage Key |
Tower of Lies |
Truth, Lies, and Prisoners |
A key that Skordo believes will unlock the passage to the next level of the prison. |
|
Pearl Tincture |
Outside the Vile Laboratory |
The Soul-Meld Mage |
An irridescent liquid, made from ground pearls, used in transformation potions. |
|
Pendant |
The Cave of Trophies |
A Misplaced Pendant |
Two names are engraved on the back of this pendant. |
|
Piece of Broken Mask |
Cliffs of Failure |
The Endless War |
A piece of an elaborate carnival mask. |
|
Portal Stone |
(?) |
The Citadel Must Fall |
This stone can be used to tune a runic portal. |
|
Prompt Rescue is Imperative |
(?) |
Saving Stibbons |
Use to read contents. |
|
Purifying Potion |
The Everfull Flagon |
Special Blend |
This crystal clear potion, made with Kyne's Tears has no scent. |
|
Raynor's Divination Rod |
Outside the Library of Dusk |
Through the Daedric Lens |
The tip of this rod has a reflective mirror on it, in which you can see Kireth's face. Periodically, she waves. |
|
Refined Void Salts |
The Vile Laboratory |
The Soul-Meld Mage |
Void salts that have been refined to remove all impurities. |
|
Ribcage |
(?) |
Old Bones |
A ribcage from a Lost Fleet skeleton. |
|
Runestone of Kyne |
Shrine of Kyne |
Special Blend |
This sacred stone, ancient and worn, bears the symbol of Kyne. |
|
Runestone of Kyne |
Shrine of Kyne |
Special Blend |
This aged runestone was once used by priests at the abandoned shrine to Kyne |
|
Shard of Darkness |
The Moonless Walk |
An Unusual Circumstance |
One of two shards that form the key to the council portal. |
|
Shard of Darkness and Light |
The Moonless Walk |
An Unusual Circumstance |
The combined shards form a key to activate the council portal. |
|
Shard of Light |
The Moonless Walk |
An Unusual Circumstance |
One of two shards that form the key to the council portal. |
|
Silver Dueling Daggers |
Inside mill near The Everfull Flagon |
Special Blend |
Expertly balanced daggers with razor-sharp blades. |
|
Situation Becoming Urgent |
(?) |
Saving Stibbons |
Use to read contents. |
|
Spriggan Bark |
The Moonless Walk |
Into the Woods |
Glimmers of moonlight play across the surface of this bark, taken from a spriggan. |
|
Strange Seeds |
Cliffs of Failure |
The Endless War |
Strange, thorny seeds provided by Angof. Place a seed on the corpse of a humanoid and watch what happens. |
|
Telenger's Teleportation Trajectory Token |
Library of Dusk |
The Library of Dusk |
This round disc, engraved with runes, features an elegantly inscribed signature that reads, "Telenger the Artificer." |
|
The Crown of Bones |
(?) |
Between Blood and Bone |
A cursed artifact that enables the user to control the undead crew of the Lost Fleet. |
|
The Light of Meridia |
(?) |
The Final Assault |
This crystal seems filled with an endless supply of light. It is warm to the touch. |
|
Transmutation of Living Creatures |
Outside the Vile Laboratory |
The Soul-Meld Mage |
A treatise on transmuting living flesh, written by Zur of the Mages Guild. |
|
Transmutation Potion Recipe |
Outside the Vile Laboratory |
The Soul-Meld Mage |
A recipe for crafting a potion of transmutation, written by Zur of the Mages Guild. |
|
Treated Wood |
Inside the Sap Collection Facility at Haj Uxith |
Wisdom of the Ages |
Wood treated with fire salts in order to burn with magically intense heat. |
|
Tsona-Ei's Key |
(?) |
Between Blood and Bone |
Key found in Tsona-Ei's Journal |
|
Vampire Blood |
The Orchard |
The Harvest Heart |
Blood taken from a vampire, for use in Vanus Galerion's ritual. |
|
Zur's Transmutation Potion |
The Vile Laboratory |
The Soul-Meld Mage |
Zur's unique transmutation potion can only be used in tight spaces! |