Chilled is a debilitating effect applied by many Frost Damage effects. It deals a single additional tick of Frost Damage, and also makes targets more vulnerable to certain subsequent Frost Damage effects, such as Wall of Frost immobilizing Chilled enemies. When an enemy is chilled, Minor maim debuff is applied for 4 seconds reducing their damage dealt by 5%. The status can be removed with a Cleansing effect.
SkillsEdit
Applying StatusEdit
Skill | Duration | Affects | Cost | Notes |
---|---|---|---|---|
Light Attack with Ice Staff | (?) | Single Target | None | (?)% base chance |
Heavy Attack with Ice Staff | (?) | Single Target | None | (?)% base chance |
Weapon with Frost Enchantment | (?) | Single Target | None | 20% base chance |
Elemental Force (Destruction Staff) | — | — | Passive | Increases chances of inflicting Chilled by 50/100% |
Destructive Reach (Destruction Staff) | — | Single Target | 2700 Magicka | Always applied on initial hit when using Ice Staff |
Impaling Shards (Winter's Embrace) | 12 | Area | 3240 Magicka | Increases chances of inflicting Chilled |
Icy Rage (Destruction Staff) | (?) | Enemies in Range | 250 Ultimate | Guaranteed effect |
Exploiting StatusEdit
Skill | Effect | Cost | |
---|---|---|---|
Force Pulse (Destruction Staff) | Deals Extra Damage | 2700 Magicka | |
Wall of Frost (Destruction Staff) | Immobilizes | 3780-3240 Magicka |