01:09, 27 May 2014 (GMT): I'm back playing Skyrim once again. I am not in ESO, so please don't ask.
Userspace Links
Sandboxes
— working on Alfwyn's map of Solstheim.
— Apocryphal - the language on the Diiv Word Wall. |
Smart SandboxesI have created a system of "smart sandboxes" that are able to report their own purpose and what their current status is. This makes extensive use of the {{User:Daric_Gaersmith/Templates/ResetSandbox |sndbx= |purpose= |collab= |users= |status= }} <!-- Code above this line is for my sandbox template only. Please do not edit anything above this line. --> This also allows me to easily specify collaboration settings for each sandbox, as per the {{Editing Allowed}} template. Sandbox PurposesThe reason for wanting my sandboxes to be smart enough to report their own purpose is that I was finding that every time I recycled a sandbox, I also needed to update my profile page to display the current purpose for my sandbox, which necessitated an extra edit each time. This seemed like a waste of time and effort, so instead I made use of the existing
The code to generate the list above is elegant in its simplicity. Once I have used a single {{Bullet Link|[[User:Daric Gaersmith/Sandbox/Veh|Veh]]|{{{VehPurpose}}} }} ...simple, elegant, and dynamically updated each time I change the purpose of one of my sandboxes. Sandbox StatusesThe reason for wanting my sandboxes to be smart enough to report their own status is that I tend to forget where I am up to in each sandbox if I haven't worked on them for a while. I have created a series of custom icons to indicate the current status of a particular sandbox. Here is what each icon means.
Consistent Look & FeelMy sandboxes have a consistent look and feel, through the use of my ResetSandbox template. Each has a heading that relies on the same box template that I have used extensively throughout my userspace. LanguageThe writing that I have used within my sandboxes is the Enochian script, which is (arguably) a constructed language. The language is commonly used in magical settings, such as in the Defense of the Ancients 2 mod for Warcraft III:Reign of Chaos. It is read right-to-left, similar to many Eastern and Middle-eastern languages. I was thinking of making use of the Magic Script Alphabet that appears in-game, such as in the Master Illusion Texts of the College of Winterhold. However, as I couldn't find a TTF font file for it, I chose Enochian instead, as a similarly magical script. If anyone comes up with a truetype font for the in-game magical language, I would be keen to replace my sandbox images to use it. Also, it would be great to have a TES Magic Script equivalent of the DOVAH dragon font to be available on the site oneday. Who knows, I have access to free font-making software, I may just do this myself sometime. |